Warhammer 40K Tyranids Biovore

Warhammer 40K Tyranids Biovore

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TAG     : Warhammer 40K Tyranids Biovore
GAME : Warhammer 40K

The Tyranids Biovore is a specialized living artillery unit in Warhammer 40,000, particularly impactful in its 10th edition rules. These grotesque bio-organisms are designed to launch explosive Spore Mines as indirect fire weapons, providing area denial and inflicting mortal wounds on enemy forces.

Here's a detailed look at the Biovore:

Lore and Role:

  • Biovores are essentially "sentient Tyranid mortars," anchoring themselves to the ground with chitinous spurs.
  • They violently expel gas-bloated Spore Mines in high, arcing trajectories.
  • These Spore Mines detonate on impact or when prey draws near, scattering deadly bone shards and corrosive acid rain, making them excellent for disrupting enemy formations and denying areas of the battlefield.

Key Unit Characteristics (10th Edition):

  • Unit Composition: Biovores can be fielded in units of 1 to 3 models.
  • Spore Mine Launcher (Ranged Weapon): This is their primary weapon.
    • Range: 48 inches (allowing for indirect fire).
    • Attacks: D3+ (meaning a minimum of 1 attack, plus potentially more).
    • Ballistic Skill (BS): 4+
    • Strength (S): 6
    • Armour Penetration (AP): -1
    • Damage (D): 2
    • Abilities:
      • Blast: Increases the number of hits against larger units.
      • Devastating Wounds: Causes mortal wounds on a successful wound roll of 6.
      • Heavy: Improves Ballistic Skill if the model remains stationary.
      • Indirect Fire: Can fire at targets out of line of sight.
      • Hazardous: Requires a Hazardous test (rolling a D6; failing on a 1 causes mortal wounds to the Biovore), representing the volatile nature of its weapon.
  • Abilities:
    • Deadly Demise 1: When a Biovore is destroyed, it inflicts 1 mortal wound on nearby enemy units, representing a final burst of explosive spores.
    • Seed Spore Mines: Once per shooting phase, the Biovore can deploy additional Spore Mines that explode for mortal wounds when enemy units approach them. This is a powerful area denial tool.
    • Faction Keyword - Synapse: As a Tyranid unit, it benefits from and contributes to the Synapse network, which enhances nearby friendly units by allowing them to ignore Combat Attrition tests and use the Synapse creature's Leadership characteristic.
  • Melee: While primarily a ranged unit, they possess chitinous barbed limbs for basic melee defense (2 attacks, BS 4+, S5, AP 0, D1).

Miniature:

  • The model kit for the Biovore is typically a multipart plastic kit that allows you to build one Biovore and three accompanying Spore Mines.
  • The kit is often designed to be
    • It can also be assembled as a Pyrovore, a different Tyranid monstrous creature specializing in close-range flame attacks.

Biovores are a strategic choice for Tyranid players looking to control the battlefield, deny objectives, and whittle down enemy infantry with indirect, mortal-wound-inflicting attacks.

 

Warhammer 40K Tyranids Biovore for sale from Leicestershire Airsoft
Leicestershire Airsoft is a Leicester based company.

Leicestershire Airsoft
Unit 2, Queniborough Industrial Estate
(behind the BP petrol station)
1487 Melton Road
Queniborough
Leicestershire
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